понедельник, 5 сентября 2011 г.

The Review of Warhammer 40 000: Dawn of War 2

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The Review of Warhammer 40 000: Dawn of War 2


Computer game Warhammer 40 000: Dawn of War, which many believe to be the benchmark for all the strategies in the real time. Immediately after the announcement of its online version, role-play Warhammer Online, followed by the announcement that the development is and standard continued, the main task of which entertain not thousands of users together, and millions separately, because it is such a scale was the first part of the game.
The sequel received the name of Warhammer 40 000: Dawn of War II, and developing it again was engaged in studio Relic Entertainment, already had time to cover his name unfading glory.
In many ways the game is not underwent changes, and will only ordinary continuer of traditions. Thus, the developers again bring fans into the darkness of the universe of the game, in which forty thousands of years still being waged bloody war. Users again given a chance to rewrite the history of the fictional world and save the galaxy, playing for one of the four races - the Space marines, Orcs, the Tyranids and Эльдары (with addons race will be added). Moreover, as before, the game is an invariable principle of the global battle of the minimal and construction. Employees of the Relic Entertainment already in the previous parts of the game to do so, to combat units fought is not chaotic, but in an orderly way, without creating huge traffic jams, when some part of the army prevent other. It also moved to the Warhammer 40 000: Dawn of War 2.
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This time the game is made on the engine, the other, not less interesting strategy - Company of Heroes, according to the authors, this helped to schedule games on a higher level, as well as to integrate the various modern technologies, for example, API support for DirectX10 (however, this is true only for users of Windows Vista) and Shadier 3.0. Over the last technology is not a new, but in the original it was not. Himself engine is the name of the Essence Engine 2.0 and already time-tested.
However, all of the technological innovations of the pale and recede into the background when it comes to the subject line of the strategy. At this time unrest in sub-Aurelius, on the edge of the galaxy, and the outcome of the battle depends only on the user. As it was said above, you can floorof rewrite the history of the galaxy.
In the Warhammer 40 000: Dawn of War 2 more developed the ability to create your own style of play - any player can push opponents not only by the number of units or technological superiority possibility to frustrate the enemy's psychological small clashes, then go to the decisive counter-attack.
No less interesting and network component, which gives users the opportunity to fight in classic mode with friends on a local network or via the internet.
Unfortunately, after only a short period after the release of the game, in the network there are a number of messages, which make us think, according to them the game needs to release a patch, as very often occur freezes and crashes. Most likely, the developers have already engaged in this, but not worth releasing a product without the proper tests.
In conclusion it should be said that this product can't miss the old fans of the series, as well as all those who prefer the command, and not the war itself, that is, fans of strategies in real-time. For all the rest of the game may not be entirely clear, but if endure for some time, then everything will fall into place, and the Relic Entertainment, a new admirer.

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